/**
 * Copyright 1998-2010 Epic Games, Inc. All Rights Reserved.
 */

class xT_DamageType_LinkGun extends xT_DamageType
	abstract;

defaultproperties
{
	VehicleDamageScaling=0.8
	VehicleMomentumScaling=0.1

	bNeverGibs = true

	KDamageImpulse=100
}
